$60

MFPS: Multiplayer Firts Person Shooter

I want this!

MFPS: Multiplayer Firts Person Shooter

$60

It is a completeMultiplayer FPS kit with everything needed to start a multiplayer game, working with Photon Cloud, has many features to get you started with a very advanced and stylish base.

Features:

- Player Class, 4 kinds of players Class with different characteristics (Assault, Enginner, Support, Recon)

- AFK Detection. (If a player is inactive for a desert time, this will automatically return to the lobby.

- Team selection and Auto-Team selection

- Games for rounds or only one round.

- Three game modes: Team Death Match, Free For All, Capture of Flag.

- Advanced weapon system ( Bullet penetration, Bullet Physical or Raycast Spread, Impact strength, range,Damage).

- Damage Indicator.

- Shot types (Auto, Burst and Semi-Automatic).

- Weapons Class: Rifle,ShotGun,Pistol,Sniper and Launcher (WIP)

- Real GunBob Movement.

- Real HeatBob Movement.

- TilWeapon Movement.

- Player Model Animation in Network.

- Upper Body Player Animation Like: Fire,Reload,Aim.

- Weapon Fire and Bullet Sync.

- Network Gun Sync.

- Fall Damage.

- Local Kill Notification.

- KillFeed Corner (WhoKilledWho)

- Draw the Dynamic Name Above Head.

- Network Footstep.

- Different Player for each Team.

- Multiplayer Chat.

- ScoreBoard (Kills,Deaths,Score,Ms Server(Ping)) for each player.

- Options menu (in Lobby and Rooms).

- Room Time Sync.

- Smooth weapon Movements when is running.

- Internal system events Sync.

- Advance Kit "Call and Pick Up".

- Kill Camera.

- MedKit

- AmmoKit

- Menu / Lobby.

- Search and create new rooms.

- Custom GUISkin with 3 different options GUI.

- Select Photon Server to Connect Options

- Custom modern Shaders.

- JetPack Jump player

- advanced Kit system, based on internal events and sync via RPC.

- released kits as "Medkit" or "AmmoKit"

- Unity 4.6 UI integration (WIP)

- New Grenade type of weapon.

- Blood splatter

- uGUI Crosshair

- Advanced synchronization system.

- Extrapolate and Interpolate Methods synchronization.

- Effect of Mesh to Spawn.

- Different Sleves and Gloves for each team.

- Photon Team and Photon Score integration.

- Spectator mode.

- UGUI Lobby.

More in progress...

I want this!
Size
92.3 MB
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